Version 0.7.3
Cave Confectioner » Devlog
Hey, folks! Thanks to the recent and unexpected help of DarkQuantum, there is a little bit of renewed interest in this game as well as couple new enemies in the works. For the time being, this patch release mainly just brings an important feature that has been requested a few times: the minimap.
For those who don’t know, a minimap is a little radar display in a video game that acts like a GPS. This game’s implementation uses tile instancing to draw the bottom 2 layers of the map in a small framebuffer. (If this lags the game for you, it may be time to upgrade to a new computer. I am continually benchmarking and hope these features aren’t a problem.)
What changed:
- Minimap!
- Replaced the old crafting sound with the softer pick-up-item sound
- New items that currently do nothing: Stone Axe (Stone Axehead + Wood), Spear (Wood + Knife = Wood Rod, Wood Rod + Knife = Spear)
- Fixed a bug that caused special items to increase in number when trading
- Other bug fixes
Files
Cave Confectioner v0.7.3.zip 46 MB
Dec 06, 2021
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Cave Confectioner
A farming and cooking RPG
Status | Released |
Author | Motor Strip Entertainment |
Genre | Role Playing, Adventure |
Tags | 2D, Crafting, Farming, nature, Open Source, Open World, Pixel Art, Retro, Third Person |
Languages | Greek Modern, English, Chinese |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Version 0.7.11Jul 07, 2022
- Version 0.7.10May 16, 2022
- Version 0.7.9 releasedApr 01, 2022
- Version 0.7.8Feb 12, 2022
- Version 0.7.7Dec 18, 2021
- Version 0.7.6Dec 14, 2021
- Version 0.7.5Dec 12, 2021
- Version 0.7.4Dec 07, 2021
- Version 0.7.2Dec 02, 2021
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